| Description |
High quality 3D Acceleration
- HYPER Z technology
- PIXEL TAPESTRY architecture
- VIDEO IMMERSION technology
- Twin Cache Architecture
- Single-Pass Multi-texturing
(3 textures per clock cycle)
- True Color Rendering
- Triangle Setup Engine
- Texture Cache
- Billinear/ Trilinear Filtering
- Line & Edge Anti-aliasing
- Texture Decompression support
under DirectX® (DXTC) and OpenGL®
- Specular Highlights
- Prospectively Correct Texture
Mapping
- Mip-Mapping
- Z-buffering and Couble-buffering
- Emboss, Dot Product 3 and
Environment bump mapping
- Spherical, Dual-Paraboloid
and Cubic environment mapping
- Full Screen Anti-Aliasing
(FSAA)
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| Product
Features |
Specifications
Excellent 3D Performance
- RADEONVE graphics
processor, delivers excellent 3D performance in its class
- ATI's HYPER Z technology
reduces memory consumption resulting in improved performance
- RADEONVE supports
DirectX® and OpenGL® allowing for superior graphics and 3D textures
that adds a more natural look to game environments
- Experience the incredible
3D and DVD of RADEONVE with flat panel displays to enjoy crisper
and clearer images, true flat screen, reduced eyestrain and space savings
- Crisp and clear 32-bit
3D resolutions up to 1900 x 1200
Display Support
- Register compatible with
VGA
- BIOS compatible with VESA
for SVGA
- DDC1/2b/2b+ monitor support
- VESA Display Power Management Support
- Separate horizontal & vertical sync at TTL levels
Optional TV-Output
- NTSC/PAL
- Composite Video Output
- S-Video Output
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| System
Requirement |
- AGP 2X/4X interface (AGP
2.0 compliant)
- Software requires CD-ROM
drive
- DVD requires DVD drive
with an Intel®PentiumII processor (or equivalent) and 32MB
of system memory
OS and driver support
- Windows 98SE
- Windows 2000/ME/XP
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| Others |
Display modes: resolutions, colors and maximum
refresh rates (Hz):
| 16MB
& 32MB |
640x
480 |
800x
600 |
1024x
768 |
1152x
864 |
1280x
1024 |
1600x
1200 |
1920x
1200 |
1920x
1440 |
2048x
1536 |
| 256
colors |
200 |
200 |
200 |
160 |
120 |
90 |
90 |
75 |
60 |
| 65K
colors |
200 |
200 |
200 |
160 |
120 |
90 |
90 |
75 |
60 |
| 16.7M
colors |
200 |
200 |
200 |
160 |
120 |
90 |
90 |
75 |
60 |
Maximum 3D Resolution(Hz)
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32MB |
| 65K
colors |
1920x1440 |
| 16.7M
colors |
1920x1200 |
Footnote: Maximum
3D resolution and colors supported with specified memory with double buffered
setting and 32-bit Z-buffer.
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